0.6.2-Beta Release


Welcome to yet another balance patch! Thanks again to everyone reporting bugs and offering feedback across Discord, Trello, and just sending me a good 'ol fashioned DM.

Without further ado, here are the patch notes:

Sticker Changes:

  • Various sticker description changes to clarify their effects
  • Mystery Man, Protein ShakeNew Pics, and Wolf Charm now complete with both the original and updated card's properties
    • Note: This might change again in the future due to some anti-synergy with Wolf combo
  • Saved Message now just hunts for cards at the start of the round
  • Fresh Tracks, Claws (Consensual), Salt and Pepper, and Magnifying Glass no longer autoplay
    • Instead, they complete properties from the cards as though they were played
  • Hunting is now more intelligent and will hunt for the next Mood if the current Mood will be completed!
  • Running Shoes is no longer a Spicy sticker
  • Endurance Training is now a Spicy sticker
  • Just My Type and Top Bottom Strange now use their icon to indicate they completed archetypes and positions, respectively
  • Disco Ball now only completes up to 2 random properties

Bug Fixes:

  • Fixed Wolf Charm not permanently converting other cards into Wolves
  • Fixed the achievements popup using the incomplete achievement icon
  • Fixed Daily Grind Cafe encounter edge case issue where you could end up in an inescapable escalation of ever-increasing Moods from round to round
  • Fixed a bug where Magnifying Glass wouldn't properly hunt
  • Fixed a bug where card stats in the Grid would shift slightly when first viewing them
  • Fixed Photo Album not triggering on discard
  • Fixed a bug where cards on the Grid and in encounters would sometimes have their distances change
  • Fixed a bug where Heavy Dumbbells wouldn't trigger when your Cards Left was 1 more than your Discards Left
  • Fixed a bug where Multi Message sometimes wouldn't play a card
  • Fixed a bug where if the copied card from Multiple Profiles was put at the end of the deck, it would cease to exist
  • Fixed a bug where Tap Shoes sometimes wouldn't trigger
  • Fixed a bug where Grizzly Gambit triggering would show the game over and rewards modal at the same time
  • Fixed Grid Edges and Demon Horns edge cases where other effects drawing cards beforehand wouldn't trigger them

New/Updated Features:

  • Added a new compatibility build for Windows
    • If you're seeing graphical oddities with integrated graphics (Intel in particular), this should fix them at a bit of a performance cost
  • Cards now pop up in the main menu (just for fun)!
  • Added tooltips when hovering taps from the tap chooser for cards on the Grid
  • Added an animated indicator for the tap chooser for new players
  • The tap chooser now animates on being hovered to indicate it's interactable

Files

0.6.2-beta-windows.zip 77 MB
32 days ago
0.6.2-beta-windows-compatibility.zip 77 MB
32 days ago
0.6.2-beta-osx.zip 98 MB
32 days ago
0.6.2-beta-linux.zip 72 MB
32 days ago

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